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Downtown Jam - 3D Environment Art

Environment artwork for Downtown Jam (the sequel to Downhill Jam).

My responsibilities in this project were to create and texture modular building kits. These textures are tileable and made to fit a 2m plane made inside 3ds Max. Using this system has allowed the team to mix and match buildings from each kit, and create bespoke buildings to go around each level.

The main issue during this process was making sure the textures were tiled correctly, as sometimes the texture would not match up. Getting the textures to match up was a timely process, but it enabled me to learn about UV transformations inside Substance Painter.

An image of the three variations of 2m tileable textures created in Substance Painter. The texture has a 1024 x 1024 map to avoid texel density, and to ensure all the textures looked sharp in engine.

An image of the three variations of 2m tileable textures created in Substance Painter. The texture has a 1024 x 1024 map to avoid texel density, and to ensure all the textures looked sharp in engine.

Tileable textures normal map (1024 x 1024).

Tileable textures normal map (1024 x 1024).

Tileable textures emissive map (1024 x 1024).

Tileable textures emissive map (1024 x 1024).

A gif of the 'City Modular Kit', with examples of buildings which can be created with this kit.

A gif of the 'Shop Modular Kit', with examples of building sets.

A gif of the 'Oldtown Modular Kit', with variations of buildings which can be created

A screenshot of the city plaza featuring the city modular kit above.

A screenshot of the city plaza featuring the city modular kit above.

A screenshot of the main road in the city featuring the modular kits at the right of the image.

A screenshot of the main road in the city featuring the modular kits at the right of the image.

Screenshot of the first section in Oldtown, featuring base colour and emissive modular kits for variety.

Screenshot of the first section in Oldtown, featuring base colour and emissive modular kits for variety.

Screenshot of the second section in Oldtown, with modular kits from above. These modular kits can be mixed together to create bespoke buildings.

Screenshot of the second section in Oldtown, with modular kits from above. These modular kits can be mixed together to create bespoke buildings.